Warcraft: Orcs & Humans (1994): Where Azeroth (and Blizzard’s RTS Formula) Began
Every real-time strategy game Blizzard ever made owes something to this one, and so does every trip you’ve taken through […]
Free classic DOS game downloads and reviews
Every real-time strategy game Blizzard ever made owes something to this one, and so does every trip you’ve taken through […]
A Year After Another World, Something Bigger A year after Another World (also known as Out of This World) put
There is no game quite like Another World, and there’s a simple reason for that: almost nobody else built an
Long before he was cracking one-liners in glorious 3D, Duke Nukem was a two-dimensional action hero in a side-scrolling platformer,
Sequels to beloved games usually play it safe. Prince of Persia 2: The Shadow and the Flame did the opposite
No fighting game in history caused as much controversy as Mortal Kombat. Released in arcades by Midway in 1992 and
Few games have a concept as instantly compelling as Lemmings. Tiny creatures walk mindlessly toward certain death, and your only
By 1997 the Build engine had already given the world Duke Nukem 3D. Blood took the same technology and pointed
One More Trick Up the Build Engine’s Sleeve The Build engine had one more trick left after Duke Nukem 3D.
By 1996, Apogee had shipped enough shooters to know exactly what worked, and exactly how to end an era on
Earth is under attack, alien empires are massing, and none of that matters nearly as much as how fast your
Doom put you in 3D corridors but kept your feet on the floor. A few months later, Descent asked: why