Catacomb 3-D (1991): The Rough Draft for Wolfenstein 3D
Every genre has an origin point that gets overshadowed by whatever came right after it. For the first-person shooter, that […]
Every genre has an origin point that gets overshadowed by whatever came right after it. For the first-person shooter, that […]
Most of Apogee’s early shareware output leaned sci-fi or cartoonish. Dark Ages, released in 1991, went a different direction entirely
Every real-time strategy game Blizzard ever made owes something to this one, and so does every trip you’ve taken through
What happens when a shooter developer decides that backtracking and puzzle-solving matter as much as ammo counts? Raven Software answered
By late 1994, the DOOM engine had already proven itself as a technical foundation for a whole wave of shooters,