Little Big Adventure 2 (1997): Twinsen’s Odyssey Goes Bigger
How do you follow up one of the most beloved action-adventures of the 1990s? Adeline Software’s answer was simple: make […]
How do you follow up one of the most beloved action-adventures of the 1990s? Adeline Software’s answer was simple: make […]
Few mid-90s action-adventures managed to feel this warm-hearted while also being genuinely inventive under the hood. Adeline Software’s Breakout Hit
Resident Evil owes more to this trilogy’s closing chapter than most horror fans realize. Infogrames Closes Out the Original Trilogy
Most trilogies end with the hero. Kyrandia ends with its clown. Closing a Trilogy by Switching Sides Developed by Westwood
What if the point-and-click adventure genre’s most memorable mid-90s release wasn’t about wisecracking pirates or gothic murder, but about a
Core Design Before Tomb Raider Long before Lara Croft, Core Design was a British studio trying to break into the
Picture a game that looks like stop-motion claymation, was built almost entirely by one person, and quietly anticipated survival horror
Quest for Glory’s Designers Tackle Shannara Legend Entertainment’s licensed fantasy adaptations usually stuck to a fairly consistent formula, which makes
Not every literary adaptation tries to compress an entire fantasy series into a single game. Death Gate had the advantage
Adapting Piers Anthony’s Puns Piers Anthony’s Xanth novels run on pun-based magic and relentless wordplay, which sounds like a nightmare
The Studio’s Final Horror Soft Release Waxworks arrived in 1992 as Horror Soft’s last game under that name, on Amiga,
From Haunted Castle to Cursed Film Studio Two years after the original Elvira, Horror Soft and Accolade returned with a