Eye of the Beholder (1991): Westwood’s D&D Dungeon Crawl Debut
Before Command & Conquer made Westwood a household name, the studio cut its teeth on something very different: a first-person […]
Before Command & Conquer made Westwood a household name, the studio cut its teeth on something very different: a first-person […]
In the early 1990s, tie-in games were routinely worse than the books or franchises they borrowed from. Betrayal at Krondor
What if the point of a role-playing game wasn’t to kill the evil wizard, but to become a better person
Long before Raven Software became known for Heretic and Hexen, the studio spent 1993 building something stranger: a first-person RPG
What do you get when you bolt a quest log and a reputation system onto Doom’s combat engine? Rogue Entertainment
Try to describe Daggerfall’s scale to someone who hasn’t played it and the numbers just sound made up: a procedurally
Before Morrowind, before Oblivion, before Skyrim, there was a game that almost wasn’t an open-world RPG at all. The Elder
Sid Meier’s Civilization is one of the most important games ever made. Released in 1991 by MicroProse, it turned the
What happens when a shooter developer decides that backtracking and puzzle-solving matter as much as ammo counts? Raven Software answered