God of Thunder (1993): Thor’s Puzzle-Box Norse Adventure
By 1993 the DOS action shelf was packed with corridors full of imps and Nazis to shoot, so a Norse-mythology […]
By 1993 the DOS action shelf was packed with corridors full of imps and Nazis to shoot, so a Norse-mythology […]
Not every DOS platformer needs to be Rayman-level brutal to be worth remembering. Prehistorik 2, Titus Interactive’s 1993 sequel to
Rayman doesn’t have arms or legs, technically speaking — his gloves and boots just float near where limbs would normally
An ordinary earthworm named Jim finds a super-powered robotic suit and ends up fighting bizarre villains across an equally bizarre
Movie tie-in games earned their bad reputation honestly in the early ’90s, which makes it worth pointing out when one
Say “The Lion King video game” to anyone who owned a DOS machine in the mid-90s and there’s a decent
The Keen Episode Most Players Never Saw Most of the original Commander Keen games reached players through Apogee’s shareware model,
Every December, a handful of studios release a throwaway holiday-themed level pack that nobody remembers by January. Epic MegaGames managed
By 1995, shareware platformers were running out of road — Windows 95 was months away, and the floppy-disk-and-BBS distribution model
By 1992, Apogee had built its name distributing run-and-gun shareware platformers. Then the company turned its formula toward classrooms with
Can a game built around solving math problems actually be fun rather than something you tolerate because a teacher assigned
Long before Unreal, Epic MegaGames made its money on shareware platformers. Xargon is arguably the best of that early lineup,