Codename: ICEMAN (1990): Sierra’s Cold War Submarine Adventure, Revisited
Half adventure game, half submarine simulator Codename: ICEMAN, released by Sierra On-Line in 1990, casts you as a U.S. Navy […]
Half adventure game, half submarine simulator Codename: ICEMAN, released by Sierra On-Line in 1990, casts you as a U.S. Navy […]
Larry goes to a spa, and Sierra softens its edges By the time Leisure Suit Larry 6: Shape Up or
Your character finally faces something that can actually kill you Quest for Glory IV: Shadows of Darkness, released by Sierra
A game that wanted you to follow the rulebook Most adventure games from 1988 wanted you to think like a
The end of an era, whether it knew it or not Space Quest 6: The Spinal Frontier, released by Sierra
“Just use DOSBox” used to be simple advice. It still mostly is, except there are now three actively maintained projects
What if a platformer never let you jump? By 1993, Commander Keen and its imitators had more or less standardized
Before the IBM PC was taken seriously as a games machine It’s easy to forget now, but there was a
A shareware shooter with a claw problem Most vertical shooters from the early 90s are content to let you fly
Kart racing as its own genre was still a relatively new idea in 1993, largely thanks to console hits pioneering
By 1994, the Doom-inspired shooter wave had settled into a fairly predictable visual language: sci-fi corridors, hell dimensions, industrial complexes.
By 1995, the DOS shareware action genre had been through several years of iteration, and it shows in Realms of