Quest for Glory II: Trial by Fire (1990) — Sierra’s Adventure-RPG Hybrid Matures
From a Germanic Village to an Arabian Nights City The first Quest for Glory game (originally titled Hero’s Quest) planted […]
From a Germanic Village to an Arabian Nights City The first Quest for Glory game (originally titled Hero’s Quest) planted […]
Few adventure game sequels have the nerve to make fun of their own earlier installments’ graphics. Space Quest IV does
Roger Wilco, the least likely hero in Sierra’s catalog, spends the opening minutes of Space Quest III doing exactly what
Ask a handful of Sierra fans which King’s Quest is the best one, and an awful lot of them will
In 1984, IBM needed something to show off the graphics capability of its new PCjr, and Sierra On-Line’s Roberta Williams
Ask a room of DOS gaming fans to name Origin Systems’ best 1995 release and most will say Ultima VIII.
What happens when a text parser and EGA graphics both disappear from a Sierra game at once? King’s Quest V
Jane Jensen’s New Orleans Some adventure games hand you a joke shop and a string of one-liners. Gabriel Knight: Sins
Sid Meier’s Civilization gets credit for inventing the modern 4X genre, but a small MicroProse-published game from 1994 quietly out-did
There’s a specific kind of magic in a game that lets you start a session planning a treasure hunt and
Before Command & Conquer made Westwood a household name, the studio cut its teeth on something very different: a first-person
Twelve fighters, three ways to end a match, and a sequel that fixed nearly everything players complained about in the