Prisoner of Ice (1995): Infogrames Takes Cthulhu to the Antarctic
A Sequel Nobody Was Sure Would Work Shadow of the Comet was Infogrames’ first attempt at Lovecraftian adventure gaming, and […]
A Sequel Nobody Was Sure Would Work Shadow of the Comet was Infogrames’ first attempt at Lovecraftian adventure gaming, and […]
Lovecraft, rendered as a slow-burn adventure Call of Cthulhu: Shadow of the Comet, developed and published by Infogrames in 1993
Elementary, and unusually faithful The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel, developed by Mythos Software
An adventure game about surviving your own side Most spy fiction is about the danger of the enemy. KGB, developed
One game, two secret agents Operation Stealth, released by Delphine Software International in 1990, runs on the same Cinematique Evolution
Delphine Software’s very first adventure Future Wars: Adventures in Time was Delphine Software International’s debut in the adventure genre, created
A murder mystery that refuses to rush Cruise for a Corpse, released in 1991 by Delphine Software International, is not
The trilogy’s biggest goodbye Goblins Quest 3, released by Coktel Vision in 1993, closes out the original Gobliiins trilogy by
From three goblins to one Gobliins 2: The Prince Buffoon, released by Coktel Vision in 1993, is a sequel that
Three goblins share one brain cell between them French studio Coktel Vision spent the early 90s building a reputation for
An ordinary teenager, back in a world that never wanted him gone Simon the Sorcerer II: The Lion, the Wizard
Licensed adventure games were usually bad. This one wasn’t. Licensed tie-in games had a rough reputation by the mid-90s, and